Amnesia The Bunker Update 1.61 Amnesia: The Bunker Frictional Games News PS4

Amnesia The Bunker PS4 Update 1.61 Brings Crash Fixes, Gameplay Improvements

Frictional Games has come up with a spine-chilling batch of Amnesia: The Bunker update 1.61 patch notes, which comes equipped with a number of fixes and improvements for the survival horror title.

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Bug Fixes:

  • Fixed a crash related to pathfinding.
  • Fixed an issue where the key to the communications room in Soldiers Quarters could not be found.
  • Resolved a problem where interactions were disabled after turning off the generator.
  • Fixed an issue where the combination lock interaction would break with certain keybindings.
  • Addressed an issue where players were unable to climb down the ladder hole in the Pillbox if a prop was thrown into it.
  • Fixed a bug where the rabbit item would be permanently lost if thrown into another map in a transfer area.
  • Fixed issue where corpses couldn’t be burned at low framerates, especially in Maintenance. This should hopefully fix the issue where some players had trouble triggering the “Roastmaster” achievement.
  • Fixed an issue where you could interact with the cell control buttons outside the Warden’s Office when climbing a prop.
  • Players can now interact with things while the shotgun outro animation is playing.
  • Fixed an issue where the pocket watch wouldn’t sync properly with the generator.
  • Addressed an issue where the save lamp in the Tunnels was sometimes not lit upon entering the map.
  • Fixed a bug where the Shotgunner would enter T-pose upon death.
  • Fixed an issue where the Shotgunner wouldn’t react to the player’s actions.
  • Resolved an exploit where players could acquire two shotguns by throwing a molotov at the Shotgunner’s corpse.
  • Made sure the Shotgunner death stinger sound effect plays correctly.
  • Ensured that the “Improviser” achievement does not trigger when the Shotgunner breaks a door.
  • Allowed the Stalker to spawn earlier on consecutive playthroughs.
  • Fixed spacing between item prompts in the inventory when combining items with a gamepad.
  • Addressed a camera rotation issue when leaning with the sway effect active.
  • Enabled the breakability of the wooden box blocking the door next to Administration.
  • Resolved an issue where the interaction hint would pop up prior to the wake up sequence in the Hub.
  • Fixed so the wooden stool has proper break effects.
  • Added highlight effect and icon indication in the bottom right corner when aiming at the rabbit item.
  • Reduced the noise made by sticks rolling around in the Tunnels.
  • Fixed issue where a rat could block the player from exiting a wardrobe.
  • Added sound effects to the pocket watch click animation
  • Fixed sound occlusion issues in Soldiers Quarters.
  • Added sound effects to the torch ignite animation.
  • Made sure the gamepad preset input in main menu cannot be triggered by pointing at it with mouse and pressing a gamepad button, fixed not being able to start a modded map directly from the command line

Updated Editors:

  • Fixed invisible rigged entities, which also made them impossible to select by clicking (LevelEditor)
  • Fixed crash when going up a directory in the texture browser (All editors)
  • Fixed texture decal and undergrowth area saving (LevelEditor)
  • Fixed sound browser not looking for banks in mod directories (LevelEditor / ModelEditor / ParticleEditor)
  • Fixed initial window size (MaterialEditor)